Atalaia

Game modes

Modes react to intent ("a team is claiming this prop"), not to hardware, so the same script runs on a Field Box, a keypad box or an Android phone. Seven modes, one modifier and the Medic Kit are written and tested in software today; none has run on a real field yet.

Domination

A team holds the prop's input for a few seconds to claim it, and scores every tick while it keeps it. The other team can take it over at any time.

Team buttons · one box or many

Bomb / Rush

Attackers arm the bomb, then defend it; defenders must defuse it before the fuse runs out. Arm and defuse by holding a button, or give each team its own keypad code.

Team buttons or keypad · fuse and hold times are settings

Hold-All Domination

Teams capture boxes as in Domination, but a team scores only while it holds every box at once. Lose one and the scoring stops.

Several boxes · needs the field controller

Last Stand

The defenders start with every zone. Once they are down to their last one, a countdown to defeat runs until they retake another; when it runs out, the attackers win.

Several boxes · needs the field controller

Kill Confirmed

Players carry signed NFC tags. A team scans the tags it collected at a station: an enemy's tag confirms the kill, a teammate's denies it. Forged tags are refused.

NFC reader · player tags

Respawn and Lives

A respawn point counts lives per team or per player, with a cooldown between respawns. When a team runs out of lives, it is eliminated.

NFC reader or team buttons

Player Check-in

Players check in at a checkpoint with their tag. The box counts each team's players and can give points for every check-in.

NFC reader · player tags

Medic Kit

Next to any mode: a hit player scans their tag and holds a button for a set time to be healed. The kit shows how many heals it has left; each player gets a limited number per game at every kit, the GM refills a kit from the console, and every heal shows in the GM's log and the players' view.

NFC reader and a button · player tags · needs the field controller

Codes (modifier)

Runs alongside any mode on the same box: keypad codes grant points, hints or unlocks, and the GM sees who used each code and which team held the box.

Keypad · works with any mode

Your mode

Hacking terminals, VIP escort, master-and-satellite zones, Money Factory… Modes are short scripts. Propose one with the game mode idea template.

Share a game mode idea

Try a mode in your browser today →